Saturday, August 27, 2011

Deadlock in Operating Systems

A system consists of a finite number of resources to be distributed among a number of competing processes. The resources are partitioned into several types, each consisting of some number of identical instances. Memory space, CPU cycles, files, and I/O devices (such as printers and DVD drives) are examples of resource types. If a system has two CPUs, then the resource type CPU has two instances. Similarly, the resource type printer may have five instances.If a process requests an instance of a resource type, the allocation of any instance of the type will satisfy the request. If it will not, then the instances are not identical, and the resource type classes have not been defined properly.

For example, a system may have two printers. These two printers may be defined to be in the same resource class if no one cares which printer prints which output.
However, if one printer is on the ninth floor and the other is in the basement, then people on the ninth floor may not see both printers as equivalent, and separate resource classes may need to be defined for each printer.A process must request a resource before using it and must release the resource after using it. A process may request as many resources as it requires to carry out its designated task. Obviously, the number of resources requested may not exceed the total number of resources available in the system. In other words, a process cannot request three printers if the system has only two.

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